SUMO

Super Smash Bros = Nintendo Sumo Wrestling – DNSQ

Super Smash Bros has a damage system unique in the world of fighting video games. Smash’s emphasis on damage percentages seems like an odd choice, so why did Nintendo choose to go this route? What benefits does this system provide a game like Super Smash Bros? In honor of the five year anniversary (five year?!?!) of Super Smash Bros Brawl, Ronnie is going to find out!

Digressing and Sidequesting, part of the Game Theorist network. Check out all our shows:

Game Theory: https://www.youtube.com/playlist?list=PL35FE5C4B157509C9
Game Exchange: https://www.youtube.com/playlist?list=PLCBEC827914127AA3
Digressing and Sidequesting (DSNQ): https://www.youtube.com/playlist?list=PLOl4b517qn8jve_YolaxYuADuzzT3EHXP

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